Turok Developer Interview

Gamasutra talks with Propoganda Games’ Josh Holmes about developing Turok and working with Unreal Engine 3.

JH: It’s been a great experience. We basically started working with that engine really early on, like almost from the beginning when we founded the studio. At that point, Epic’s focus was squarely on Gears, getting Gears done, and […]

[Herausgeber: beyondunreal.com] - weiterlesen...

 
 
 

Aktuelle News (deutsch)


Anzeige

blogoscoop