Tagesarchiv für den 6. August 2008

 
 

CTF-Spirito [Final] [PC&PS3]

Name: CTF-Spirito
Version: Final
Compatibility: PC & PS3 (as soon as it gets cooked)
Description: A lowpoly CTF map. Between 4-10 players even tho 10 gets a bit crowded.
Comments: A small and fast CTF map made for a hectic CTF experiance.
Changed from […]

Best of E3 - Die Gewinner

Die E3 ist seit einiger Zeit vorbei und hat mit einer Informationsflut für viel Gesprächsstoff gesorgt. Nun hat die Seite Game Critics Awards, deren Jurymitglieder u.A. IGN, Kotaku und Gametrailers angehören, die besten Titel dieser Spielemesse ausgezeichnet. Unter den Gewinnern befinden sich auch …

Trip Mine for UnrealEd + Demo map CTF-Trippy

Name: CTF-Trippy and Unrealed Placeable Trip Mine
Version: Final 1.0
Compatibility:Created with UT3 1.2
Description:
A basic map, not designed for looks that demonstrates the trip mine, the tip mine itself is placeable through unrealed and can have its damage, damage radius, momentum transfer, sound, particle system and damage type configured.
To find it go into unrealed, open […]

Hows and Whys of Level Design v2 Released

Noted Unreal Engine mapper Hourences has released the second edition of his book, The Hows and Whys of Level Design. Owners of the first edition take…

Old School Level Design Notables

BeyondUnreal scoured the list of entries in 3DBuzz’s recent Old School Level Design contest and selected a few notable maps that slipped past the…

Two, Three and Four-Player Splitscreen in UT3 PC

The guys over at PC Splitscreen recently uncovered a clever way to enable splitscreen support for up to four players in the PC version of Unreal…

Tim Sweeney Talks Larrabee

Epic engine guru Tim Sweeney sat down with GameSpot and talked about Intel’s upcoming Larrabee graphics cards, the chip giant’s first entry…

UT3 in Stereoscopic 3D at SIGGRAPH ‘08

BU reports that Epic VP Mark Rein will be appearing at SIGGRAPH 2008 alongside other industry bigwigs to show off Unreal Tournament 3 running in…

48 Hour Madness: Mass Effect PC For $29.90

48 Hour Madness is on again at GoGamer, and Unreal Engine 3 powered Mass Effect for the PC is on sale for $29.90, easily the cheapest I’ve seen for this title.
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[Herausgeber: beyondunreal.com] - weiterlesen...

Game Critics E3 ‘08 Winners Announced

Yesterday, the winners of the Game Critics E3 ‘08 awards were announced and a few Unreal Engine 3 titles were among the recipients: Best Original Game - Mirror’s Edge, Best Action Game - Gears of War 2, and Best Strategy Game - Tom Clancy’s EndWar.
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[Herausgeber: beyondunreal.com] - weiterlesen...

Movie Ad Campaign Invades Rainbow Six Vegas 2 (Xbox 360)

Gamasutra points out that an ad campaign is coming to the Xbox 360 version of Rainbow Six Vegas 2. The game will apparently feature an in-game “scavenger hunt” revolving around the upcoming action-comedy film ‘Tropic Thunder’, starring Ben Stiller, Robert Downey Jr., and Jack Black. Players completing the hunt will receive a “VIP Map” and […]

[Herausgeber: beyondunreal.com] - weiterlesen...

UT3 In 3D At SIGGRAPH ‘08

Epic Games’ Mark Rein will appear at SIGGRAPH 2008 next week to co-present Unreal Tournament 3 in stereoscopic 3D alongside Neil Schneider, President & CEO of Meant to be Seen and Danny Bilson, VP of Creative Development for THQ Inc. The press release tells all.

“It is a fantastic experience when you see games like ours […]

[Herausgeber: beyondunreal.com] - weiterlesen...

Midway Reports Q2 Losses

On Monday’s conference call, Midway revealed a second quarter that saw a net loss of $34.8 million, or $0.38 per basic and diluted share. Outlook for the third quarter shows an expected net revenue of $52 million, with a net loss of approximately $0.37 per basic and diluted share. Interim president and CEO, Matt Booty, […]

[Herausgeber: beyondunreal.com] - weiterlesen...

War-LakeSide

Name:War-LakeSide
Version:1
Compatibility:PC only
Description: A fight by a lake. There are QuadPrimes nestled around base so Orbs are particularly dangerous and high yield. The base is also vulnerable to det pack attack and can be made successively porous following a tactical series […]

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