Tagesarchiv für den 15. September 2008

 
 

MSUC: Best Weapon Finalists Announced

Best Weapon finalists:

Cluster Rifle by Teemu Vaisanen and Jonne Vaisanen
Coda Sword by Denrei
IceBlow by Sylvain Hittelet
Mobile Portal Emitter by Keith Miron
Pitbull Shotgun by Arn “ShadowBlade” Richert and Nolan “Dark Carnivour” Richert of Runestorm
RealWeapons (for the AK-47, Chainsaw, and MP-5) by John “bez” Beswick
SNOT Launcher by Justin
Thor Lightning Gun by Arn “ShadowBlade” Richert and Nolan “Dark […]

[Herausgeber: beyondunreal.com] - weiterlesen...

Killing Floor 2.51 News

The Killing Floor team has updated its ModDB page with news about its upcoming 2.51 release for the UT2004 modification. One of the highlights is sure to be the new “boss” enemy nicknamed “The Patriarch” (pictured below).
Also announced is the donation perks system. Those making donations to the mod will be treated to some exclusive […]

[Herausgeber: beyondunreal.com] - weiterlesen...

CTF-Cathedral

A tiny CTF map, one of my first maps using UnrealEd(I’m very new to it) it’s a remake of CTF-Joust, from Ut2k4. Let me know what you think of it.

[Herausgeber: moddb.com] - weiterlesen...

Tim Sweeney On The Death Of GPUs

Arstechnica has a lengthy interview with Tim Sweeney that centers around the evolution of the CPU and tapping into its power to render graphics, thus making the GPU a mere stepping stone in the graphics revolution. Tim talks about skipping the graphics API and coding directly to the CPU.

That’s my expectation. Graphics APIs only make […]

[Herausgeber: beyondunreal.com] - weiterlesen...

Neue Jobs bei ingame: Sales Manager im Werbeverkauf

Die ingame GmbH sucht aktuell Sales-Manager für den Internet-Werbeverkauf von Internetwebseiten.

[Herausgeber: unreal.ingame.de] - weiterlesen...

UT2004: Server unter Beschuss!

Durch einen veröffentlichten Exploid, werden alle UT 2004 Server durch ein Scriptkiddy aus Ungarn attackiert. Dieser Bug bewirkt, dass der UT2004Server mit einem Fehler abstürzt und nicht wieder gestartet wird (nur mit Startscripten oder von Hand).

[Herausgeber: unreal.ingame.de] - weiterlesen...

"Blossom" mutator for better visibility

Name: Blossom
Version: First release
Compatibility: PC, haven’t tested it on PS3
Description: Because I got tired of UT3 bloom I decided to reduce it a bit. It’s a mutator which allows you to override postprocessing settings such as bloom, DOF and desaturation.
Comments:
Screenshot:

Credits: kea (me )
Homepage: http://www.unreal.lone-wolfs-den.com/SP2D/
Download: http://www.unreal.lone-wolfs-den.com…er/blossom.zip

Lance Mod For Gears of War PC

If you’re hanging on to a copy of Gears of War and are looking for something new to do with it then Lance, a new modification for the game, just might be the ticket. You can even find details about how to make your own map for the gametype.

Lance is a TDM experience straight out […]

[Herausgeber: beyondunreal.com] - weiterlesen...

Supersonic Acrobatic Rocket-Powered Battle-Cars Developer Interview

WinBreak chats with Dave Hagewood about the upcoming PS3 UE3 title Supersonic Acrobatic Rocket-Powered Battle-Cars from Psyonix. The discussion turns towards the origin of game:

We started thinking about it shortly after we did Onslaught for Unreal Tournament 2004. I’d always wanted to do something we cars that can jump and it just went from there. […]

[Herausgeber: beyondunreal.com] - weiterlesen...

Jeff Morris Talks MSUC

Epic Games’ Jeff Morris talks with PlanetUnreal about the Make Something Unreal Contest. Here he talks about a couple of the favorite non-fps mods around Epic HQ:

The Ball is a definite favorite and goes a long way to show you can exploit the “verbs” of UT3 (impact hammer, WASD control) but still offer a radically […]

[Herausgeber: beyondunreal.com] - weiterlesen...

UT-Server unter Beschuss - Fixes released


[Herausgeber: utzone.de] - weiterlesen...

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