Huxley Beta Goes Live
If you were one of the lucky ones to get a beta key to the first phase of the Huxley beta, the beta has gone live. If you didn’t get selected for the beta, but are a Fileplanet subscriber, you can also grab a key from there.
If you were one of the lucky ones to get a beta key to the first phase of the Huxley beta, the beta has gone live. If you didn’t get selected for the beta, but are a Fileplanet subscriber, you can also grab a key from there.
Some gameplay clips from Epic’s upcoming Gears of War 2 expansion, All Fronts, have surfaced on Voodoo Extreme. As always, your choice of Flash SD or HD.
Day 2 of E3 2009 has come and gone. Here’s the latest set of developments:
Army of Two: The 40th Day has some new impressions.
Dante’s Inferno seems to be a damn near perfect replica of God of War. Whether that’s a good thing or a bad thing is up for you to decide. In other news, […]
This is a deathmatch map made to be a sort of booby-trap showcase using Kismet. I worked with William Lemons to build a space that revives the ideas from the original Unreal Tournament; specifically maps like DM-Pressure where the players can kill each other using the environment.
The bots ARE smart enough to use […]
The map is called Amaranthine because there was supposed to be a lot of clockwork mechanisms in the map, but I ended up not following that motif. “Amaranthine” meaning timeless, no clocks. Kind of a pun, not really. This map has been tested for about 8 to 10 players, and has been made using all […]
Yggdrasil is the first map I’ve publicly released in several years, after releasing a handful of maps for Jedi Knight: Jedi Outcast. Rather than focusing on the visuals, my goal was to create a tight game-play. Yggdrasil is a large map geared towards Team Deathmatch, or chaotic Free-for-All.