Joystiq: The Ball Interview
Joystiq has popped up a quick Q&A with Sjoerd De Jong (Hourences to the legions of Unreal fans) regarding development of the indie title: The Ball.
Why did you want to make games?
I kind of just rolled into it. I started out by making custom levels for Unreal back in 1999. I never expected to actually […]
[Herausgeber: beyondunreal.com] -
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